Quickie review: Brain Challenge by Gameloft
July 24, 2008
Gameloft’s Brain Challenge gives your brain a workout while playing various mini-games. The games are geared towards 5 areas of your brain (logic, math, memory, visual and focus). The stress games plus develops your stress management skills. There are 9 “creativity” exercises that promotes your artistic side. The difficulty level adjusts to your play history. so it’s nice that you can have up to 5 profiles saved to the game for multiple players (that is, whether you trust them with your iPhone). Figuring out how to play each game is pretty much straightforward, whether not the tutorial is helpful.
I would highly recommend that game for all ages. You are getting 43 games for the price of one, which is always a bonus. The menus are easy to navigate through and the animations are colorful. The touch screen allows you to reply the question much more quickly. particularly when you are getting timed on everything. It’s nice that the game keeps a history of your brain chart so you can compare your progress day to day.
However, there are some drawbacks to the game. One is the screens within the games are unnecessary and instance consuming. After finishing up a game, you spend about 10 seconds for the game to wrap up before it takes you back to the main menu. thereupon once you pick a game it takes about another 10 seconds to load up. additionally if you get a phone signal in the middle of a game, it interrupts the game. soon after you have to go through the whole loading process again just to get back; to be fair, that is more to do with how Apple insists third-party applications manage memory, rather than a problem with Brain Challenge, but either way it’s still frustrating. whether you get a text report, you have the option to close the info rather than leave the game. That’s not so poor.
Unlocking all the games can be a lengthy and tedious operation, but you are actually excercising your brain in the process. The game is highly addictive, so beware.
[Source] Lynnsie Nguyen
Quickie review: Bubble Bash by Gameloft
July 24, 2008
Bubble Bash by Gameloft
Gameloft’s Bubble Bash is the iPhone’s first bubble shooting game. Players need to group 3 or more of the same color bubbles together to pop them. Sounds easy adequate, but the game increases in difficulty as you go on. There are additionally 17 special bubbles that can range anywhere from adding more bubbles to your screen or deleting whole sets of color. The iPhone’s accelerometer allows you to turn on the gravity mode so that you can aim at the bubble by tilting your phone. Vibrant colors produce the game eye-catching and fun to play, and there’s even a “color blind” option for those who are color impaired.
The arcade mode has a story line that players can follow along. The two characters in the game are Kale and Malia, and they set out to look for sections of a treasure map of Bubble Island. There are a total of ten sections, and as the player proceeds through the game there are 30 items to gather for the gallery. In addition, there are different outfits that can be collected so that Kale and Malia can have a wardrobe change. There are a total of 100 arcade levels to keep you occupied. The final mode is Crab Fever, in which the screen keeps on filling up with bubbles and you need to pop them until you can no longer keep up. that is probably more useful for those dull queue moments where you want a brief distraction.
[Source] Lynnsie Nguyen
iPhone Games - Labyrinth Lite
July 24, 2008
Today I’ve spent some day playing Labyrinth Lite Edition. I’m certain that most of you had, or at least have seen an old Labyrinth game. Basically what you had was two wooden boxes inside of another box. The inner boxes were each controlled by a different set of knobs, which you would use to tilt the innermost box. You would thereupon have a marble set in a maze, and using the knobs you would steer the marble through the maze while trying to avoid the holes. that iPhone version is much the same, but instead of boxes and knobs, you simply tilt the iPhone to navigate the maze.

This is definitely worth the download, as it really is fun to play. My only real complaint is that there weren’t ample levels. The marble is surprisingly responsive to your movements, and adjusts in speed depending on how sharply you tilt the phone. The app takes up a measly 0.6MB of space and can be downloaded for free. Of course whether you want more levels, thereupon download the full version, and you’ll have access to by 500 levels. Now that will keep you entertained for quite some date The full version will run you $6.99.
[Source] Scott Barr

















































































